package net.stratusprogramming.school.Game.Items.Weapons.Spells;
import net.stratusprogramming.school.Game.Framework.Items.Effect;
import net.stratusprogramming.school.Game.Framework.Items.Spell;

public class Watercannon extends Spell {

	public Watercannon() {
		this.name = "Watercannon";
		this.effect = new Effect(true);
		effect.setHealth(-10.0f);
		effect.setDefense(-.9f);
		effect.setPercentDefenseLeached(1.0f);
		this.cost = 18; //cost to Mana
		this.value = 8;
	}

}
